When Roblox OAuth2.0 first came out I had the luck to get early access to it and immediately started
implementing it into BloxTeams. I never liked the process of writing controllers for OAuth flows so I
eventually decided it was a good idea to develop a library to fasten that process. In fact blox-auth
turns long controllers in just some short functions thanks to the authorize
and
getToken
middlewares, saving you time from writing all the necessary HTTP requests.
It was originally only compatible with JavaScript but thanks to a community member's contribution it is now also compatible with TypeScript with the release of v1.1.0.